> For the complete documentation index, see [llms.txt](https://cyberk.gitbook.io/xshinobi/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://cyberk.gitbook.io/xshinobi/quest.md).

# Quest

***XShinobi always try to integrate as many gaming element as possible even with Tamagotchi genre. It will not be a game if it doesn't have a quest system, right?***\
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Quest is a system that will require player to complete a specific task or chain of tasks in order to receive rewards. Quest can be used to stimulate community and encourage collaboration with other partners.

<figure><img src="https://2353072417-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fe8VKxMqyKZwi9ywhhEY6%2Fuploads%2FLIMOEx3sgUCZjC3OidrM%2FQuest%20Card%20(1).png?alt=media&amp;token=96d8b946-d73f-42d2-96e0-62660730252a" alt=""><figcaption></figcaption></figure>

There are 2 main type of quests currently, including:

* [x] **Daily Quest**: Quest that can be done everyday. This type of quest will be reset after 00:00 (UTC). If you forget to do this type of quest, you will miss the reward for that day
* [x] One-time: Quest that can only be done one. Once the quest is completed and reward is claimed, user will not be able to do it again

Reward from quest can be varied from treasure chest to specific in-game items such as:

1. Treasure chest
2. Consumable items (Meat, Sushi, Ramen)
3. In-game currency (Ryo)
4. There will be more integrate in the future
